This page can be used to upload images and information about the assets which we are producing for use in the the Paragon station project.
Place your name and what you are creating here.
Adam Brown - Train Engine
Tim Lumb - Train Carriage , Sink
Matt Lane - Arch's, Car, and hopfully some other bits if I have time! :)
Latest asset updates TrainEdit
Train Engine has been very quickly blocked out in blender, this is not the correct aspect ratio or design but I wanted to see how much detail could be added while keeping poly count low.
Currently at around 1600 polygons a quick question for the group, are we able to see inside the train such as the area where people drive it, can we also see the wheels or is the actual train blocked off. Rather not have the interior or the wheels, pistons etc modeled for something that wont be seen. ==Asset 2==